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TECHNICAL ARTIST (6-MONTH CONTRACT)

Blackbirdinteractive
Temporary Full-Timemid€85,000-115,000

Job description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.   Our studio operates as a remote-first workplace, offering flexible work arrangements.   PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. Responsibilities • Collaborate with design, art, engineering, and production to implement gameplay features, technical systems, and content across multiple platforms. • Act as a bridge between disciplines, solving technical challenges and supporting asset integration, debugging, optimization, and engine implementation. • Design and maintain tools, scripts, workflows, and pipelines that improve team productivity and content quality. • Identify usability, visual, and performance issues, developing solutions that balance player experience, technical constraints, and production needs. • Support artists and designers across a variety of content areas, including animation, materials, FX, UI, and gameplay systems. • Create clear documentation for tools, workflows, and technical processes while proactively identifying opportunities to improve production. Requirements • 3+ years of professional experience as a Technical Artist, Technical Designer, or similar role in game development. • Strong understanding of real-time game development pipelines, engine integration, and content workflows. • Experience developing production tools, workflows, or gameplay systems using scripting or programming languages such as Python, C#, or C++. • Familiarity with DCC tools such as Maya and asset management/version control workflows. • Strong problem-solving, communication, and collaboration skills, with the ability to work independently in a production environment. Pluses • Experience with Unity, Unreal Engine, or other commercial game engines. • Experience with game ports, remasters, or cross-platform development. • Knowledge of shaders, materials, animation systems, visual effects, or technical UI. • Experience with performance profiling, optimization, and Perforce (P4V).

Skills

PythonC#C++MayaPerforceUnityUnreal Engine