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RENDERING GAME DEVELOPER

kokkugames
Full-timemid

Job description

Kokku is looking for a Render Engineer to join our team! As a rendering engineer, you will be responsible for designing and developing the implementation of game systems and resources, with a focus on working with rendering pipelines and graphics libraries. This role works together with other programmers and the production team to create high-performance, robust and sustainable systems in a game development environment. Responsabilities: • Maintaining and optimizing existing rendering systems • Developing new rendering solutions for large-scale problems • Identify and highlight any potential risks during the development process • Optimizing performance and memory utilization Requirements: • Fluent C++ and strong experience with graphics programming are essential • Strong knowledge of rendering techniques and GPU/CPU architecture • Experience with one or more low-level graphics API (DirectX12, Vulkan, Metal, console, etc.) • Multiplatform development experience Shipped at least one project for Xbox, Playstation, and/or other console • Strong communication skills, responsibility, sense of ownership and dedication for work Nice to have: • Experience with low-level profiling and optimization • Strong experience with at least one graphics debugging tool (RenderDoc, Pix, console-specific, etc.)

Skills

C++DirectX12VulkanMetalRenderDocPix