RENDERING GAME DEVELOPER
kokkugames
Full-timemid
Job description
Kokku is looking for a Render Engineer to join our team! As a rendering engineer, you will be responsible for designing and developing the implementation of game systems and resources, with a focus on working with rendering pipelines and graphics libraries.
This role works together with other programmers and the production team to create high-performance, robust and sustainable systems in a game development environment.
Responsabilities:
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Maintaining and optimizing existing rendering systems
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Developing new rendering solutions for large-scale problems
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Identify and highlight any potential risks during the development process
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Optimizing performance and memory utilization
Requirements:
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Fluent C++ and strong experience with graphics programming are essential
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Strong knowledge of rendering techniques and GPU/CPU architecture
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Experience with one or more low-level graphics API (DirectX12, Vulkan, Metal, console, etc.)
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Multiplatform development experience Shipped at least one project for Xbox, Playstation, and/or other console
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Strong communication skills, responsibility, sense of ownership and dedication for work
Nice to have:
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Experience with low-level profiling and optimization
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Strong experience with at least one graphics debugging tool (RenderDoc, Pix, console-specific, etc.)
Skills
C++DirectX12VulkanMetalRenderDocPix