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SENIOR SOUND DESIGNER

blooberteam
senior
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Job description

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers. Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters. Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA. What sets us apart? • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered. • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive. • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects. • Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences. Currently we are looking for: Senior Sound Designer Apply now, this is more than just a job. This is an opportunity to become a part of something truly special! Within this role you will: • Create AAA quality, original SFX using a range of sound design methods and techniques, • Record, implement and test sounds in game, • Mix the game and help maintain artistic vision across project, • Design and develop audio systems, • Work closely with our talented Audio Team, • Collaborate across departments to deliver the best audio experience. Job requirements Feel free to apply if you have: • 5+ years of relevant industry experience, • Outstanding sound design skills shown trough game credits and portfolio, • Participation in the full development cycle for at least one shipped AA+ title with significant contribution to the project, • Proficiency in Nuendo, • Expertise in using Audiokinetic Wwise middleware, • Excellent knowledge of UE blueprints and in engine audio implementation, • Strong experience in studio and field recording, • Attention to details, independence, problem-solving skills and willingness to learn, • Fluent level of English. It would be also nice to have: • Degree in Audio or Sound Design, • Musical education.

Skills

NuendoAudiokinetic WwiseUnreal Engine BlueprintsSound DesignStudio RecordingField RecordingAudio Implementation